Kerbal Space Program both understands, and more importantly, respects the challenge of getting into space, and the tremendous war on physics that it takes. They're simply a soft felt glove over an iron core, though. The cute characters and playful nature both take the edge off failure and make things more approachable than more serious attempts like Microsoft Space Simulator or the much older Buzz Aldrin's Race Into Space. Take a command module, slap on an engine, some fuel, perhaps a parachute if you're feeling generous, and if you're lucky, the whole thing won't explode on the launchpad or go spinning into an explosive death-dive. Don't you just want to wipe the smile off its poxy moon face?Īchieving this, just one of many goals, is literally rocket science. well, why not? Look at it, hanging up there in the sky like a great big smug thing. As a great Kerbal once probably said, we do not choose to go to the Mun because it is easy, but because. What makes Kerbal a classic, though, is what happens before that point. When it finally happens, it's one of the most satisfying moments in the history of gaming. Mastering physics to leave the ground behind and blasting into the history books on a rocket of your own creation. An essential sandbox for anyone with an interest in space, rocketry, or explosions.Įventually, Kerbal Space Program becomes a game about triumph.
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